10.28.2010

zizek

theorist research.
http://zizek.us/

9.30.2010

website research

http://www.interactivearchitecture.org/constructing-realities.html

http://www.centrifuge.org/centrifuge/transLAB.html
(this is marcos novak's company website for transLAB...good ideas for missions statements and expanded 'liquid' architecture)

http://www.bitsandspaces.ethz.ch/contents/index.html
(based off the book...which i currently have checked out)

and more to come...

9.29.2010

and COMMENCE THESIS!!!






responsive architectures.
SPARC project HiDrone. Use of hydraulic pistons to create a changing space

other ideas...
http://www.archdaily.com/15014/ad-futures-4-sparc/
http://www.archdaily.com/category/ad-futures/

4.26.2010

shadows


i was going to do multiple times from multiple points in the year...but this looks so much sexier

4.19.2010

floors...why not

alright well it wasnt letting me do what i wanted it to do...but i guess this will do. now im gonna start fiddling with it in rhino and sketchup to produce images.

im not a fan of the DP image generator. and it seems that the tutorial IS able to do some different things that our version might not be able to do. or if we are, im unable to find where it is.

so what i have done here is initially tried to powercopy a housing unit. basically by creating a pocket and a floor base that would have a short balcony....that was something DP and i apparently disagreed on.




instead i decided to make 30' floors (this allows for two story housing units to be drawn in) simply by making a slab. what i originally started doing was creating a slab from a horizontal sketch. i was able to extrude in two directions up to a surface, using the internal surfaces of the shelled out form as points to extrude to.



that worked, but i was hiding the fact that the floors didn't wrap around and continue through the form.
so heres what i did instead to create floors throughout the entire form...
-created planes offset at every 30 ft
-created a large square (covering the plan of the form) in a sketch at the first plane and extruded it 2ft
-offset all of the internal surfaces zero feet and joined them
-split the large pad from the joined surface
-made that split the powercopy







the result was an internal floor every 20ft that was 2ft thick....worked like a charm
i wanted to created and powercopy the individual housing units. but that doesnt seem to be happening.

sorry karl, looks like i might NEED to switch to rhino and sketchup for the last week to finalize and prepare sketches

powercopying sucks

does anyone know how to powercopy something like a pocket (yes i know i have done this) which has been generated from sketches and points and planes...but then when i go to instantiate, it says i cant because it cannot place all of the objects into the same location on the tree.

so basically there is NO WAY suddenly to make any powercopies that have more than one thing being copied. if i want to powercopy just a sketch, then thats fine. but if i want to powercopy a pocket...no dice

i cant figure this out and im getting pretty irritated. why does this program decide it SUDDENLY doesnt want to work.

4.12.2010

PRINTED

a few weeks after the files were complete (and a few hundred dollars lighter), the starch prints are done. here is the family, followed by the individuals.

originally the plan was to keep them unwaxed and just white. however, for reasons of strength, i decided to get them waxed. turns out they were so beastly, they didnt need wax for strength. however, im happy i did wax them because they came out consistent and not flakey.

so here they are...










4.05.2010

kinda working

so im way behind. working on parcel #2. but i guess since its now working, these parcels will get modeled quickly...i hope.
i used the file that was working with the powercopying. even though before i couldnt even use THAT file to create the powercopy, what i did was used the powercopy from before and just changed a couple of the inputs...seemed to work and has continued working.

so im just going to continue to model all my parcels in this file, and then delete the previous parcel and save.as the new file.

digital project, i dont like you.

anyways, here are some new iterations of the second parcel. i actually kind of like the look and function of the internal core being exposed. allows for the idea/possibility of creating greenspace within that area if the building core there were empty...hmmm

the alternative is dealing with a very very thick structure (more than about 400ft in some areas)...just some food for thought i guess


4.03.2010

question...someone help

alright im losing my mind here. this is like 10 straight hrs i have been trying to figure out this problem. and it's for sure gonna keep me from having all my parcels done, let alone printed.

guess we can test that theory now karl...im ready for my 'F'

so i need someone to tell me if they have any idea what the difference is here and if i have a setting or something changed between my two files...


this photo is of the tree where the file is working. when i create an extruded pad or pocket, in the tree it shows that it is related to the scaling or the curve that was extruded....



doing everything the same (now in the unsuccessful file) it does not show that relationship.
i THINK this is what is keeping me from being able to powercopy the void. everything else between the two files is the EXACT SAME. i have no idea what the difference is besides this.

so karl, nate....anyone.
ideas?

why wont it show that in the tree?
thanks guys. this is killing me

3.25.2010

Exibit 'A'


so i put together a little study showing that it CAN be done...or at least i think it can
i created a solid, cut a pocket through it, and then shelled out the solid so that it has a thickness that is thicker than the thickest wall after the pocket...


then i tried adding another pocket. the image on the left here shows that the pocket cuts through the shell. HOWEVER, when a rearrange the tree and put the shell below the new pocket that i created...the shell walls now wrap around the new void.


so in theory this IS possible...all i want to do is shell this thing out so that i can 3D print.
however i have been arguing with DP all week and im ready to drop out of this course haha. im not sure i can do it with what i have already done...so i think i might have to work backwards and see how many of these voids i need to change and/or eliminate in order to have a shell thickness i want

im probably not gonna like the form, but whatever...i just want to figure this out.
any ideas?

3.22.2010

bending the rules


so what i have done (successfully believe it or not) is powercoppied the voids within the formwork so that i can project an offset of the surrounding parcels as a void through the form at specific angles which were individual parameters.

so the offset dimension, the azimuth, and the altitude are all parameters applied to the specific holes in the formwork.

this characteristic makes several things possible in this parcel; it takes up less light to surrounding sites (essentially being a good neighbor), it fulfills the rule of allowing at least 50% light to the parcels north of me at noon on the vernal equinox, 30% light to my parcel at noon on the vernal equinox.

i have also shelled out the form (not shown here) so that the walls are 50' thick...this is basically for the residential located on the exterior. im in the process of calculating the FAR by cutting sections every 12feet and seeing how much occupiable space there is in my building.

this will also give me an idea of where possible 'cores' might be located as well as if i absolutely NEED to move some voids around.

till next time...

3.16.2010

just thinking...

looking at some other parametric designs. trying to get an idea of what im eventually looking to do at a smaller scale within my parcels





i want to start thinking of/looking at a dynamic structure that moves around the sunlight and also has some type of exterior, small scale (and at the scale we are working, my small scale will probably be huge) structure or skin.

i dont know, i was just thinking and sketching and surfin the web so i had some things i want to start modeling or attempting...

new iteration of rules

i tried to LITERALLY give the two parcels behind me 100% sunlight at noon on the equinox. I projected the shape of the parcels up through my extruded parcel.






then i needed to consider light getting to my site, as well as the fact that light needs to get into the residential portions of my building along the exterior facades. therefore i projected angled cuts into the building to allow for light to get down to the ground level as well as allow light into the inner portions of the building





after doing this stuff...DP crashed on me.
so thats all i got for now

3.15.2010

the rail system

this is the rail system we have decided on. it is final and unchangeable...unless Karl says otherwise i guess. the placement of the individual stations is a little hazy and difficult to explain. i'll clear it all up in studio tomorrow if anyone has any questions.


the red line is the main loop which travels throughout the city. it essentially has two lines; Express and Local. the 'Red Express' are the red circles which have fewer stops and is quicker. the 'Red Local' stops on every parcel it enters. The RED and BLACK lines are each at 30' and the other lines (blue green orange purple brown and gold) are all elevated to 50'...that can be explained why later as well but i think its self-explanitory (a lot of the lines overlap)

every parcel has at least one stop. which means, at any parcel, you can get on the train line and take it to any other parcel in the city (it may take a few transfers but even sky city isnt perfect)

we'll discuss this more in studio, but this is what derek and rev.rob have come up with.

3.09.2010

testing the rules...

the first two i put to the test...30% of ground level receives sunlight (2hrs) and slenderness ratio=1:13



This drawing shows the sun angle on March 21st (48.8 degrees) reaching 30% of the parcel footprint. The total area of the footprint is 2,800,000sf, therefore the 30% is approximately 840,000sf. That 'new' footprint is then extended up at 48.8 degrees as a pocket within the extruded parcel.

The thinnest dimension of the parcel plan was 1690.5ft. Multiplied 13 times (1:13 slenderness ratio) it became approximately 21,000ft...the new height!

HAHA i think 1:13 might be a little too tall. Granted, this is the entire parcel extruded for the highest possible density.